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Console CEO Tycoon

tr.com.mertgul.consoleceotycoon
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instalaciones
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0 valoraciones
2026-11-10
primer lanzamiento
2026-11-10
última actualización

Descripción

Found a console maker in 1977: games, R&D, big bets and rivals until 2025.

January 1977. Cartridge consoles are just reaching living rooms and nobody knows yet what a game machine will become. You found a new console maker. Forty-nine years later, did you build a platform that defined generations, or a cautionary tale? Console CEO Tycoon is a single-player management game about building game machines. As the months roll by you design consoles, price them, back them with games, steer research and answer the decisions that land in your inbox. Every choice comes back to you as cash, an installed base and reputation. FEATURES • 1977 to 2025: one continuous timeline. The look of the game changes with the eras: pixel, 3D and HD. • Console wizard: pick a kind (home console, handheld, hybrid, mini retro edition, VR headset, cloud gaming service), then build it from a catalogue of 46 part categories and 453 options: processor, graphics chip, memory, media, controller, ports, network, case and more. A live technical sheet shows bits, clock speed, colours, cost and flaw risk as you choose. Detail beats presets: build to the market panel and you out-design the ready-made level. • Programmes in stages: design, tests, certification, launch. Run up to two at once. The cash plan from your CFO shows what is left after the next console before you commit. A loss-leader price can win a generation, if the games arrive. • Software: start your own game projects in eight genres and keep the library full. A console without games does not pay back. Sign licences for outside games, or open your digital store and subscriptions once the age allows. • R&D: build six laboratories (processor, graphics and sound, input, media, network, tools) and open technologies years before the market does. The earlier, the dearer and riskier. Be first, own the edge, and learn from every failed test. • Eras and events: the 1983 crash, home computers, the 16-bit wars, the disc and 3D transition, online play, the handheld age, a chip shortage, the virtual reality hype and slump, cloud gaming. Each one lands in your news ticker and in your inbox. • Rivals: three competing makers launch their own machines on their own schedule. Watch their base, their games and their trust. • Cards in your inbox: the CFO explains why the numbers moved, and every decision shows the expected effect before you answer. First-time hints guide the early game. • Mini editions: bring back a console that is fifteen years old as a retro hit. • Final score: on 31 December 2025 you get your company value, a rank, a score out of 1000 and up to eleven badges. Then play on in sandbox mode. • Save slots, a dark theme that changes with the era, Turkish and English. NO ADS, NO INTERNET No ads, no in-app purchases, no account. The game runs entirely on your device; it needs no internet connection and collects no data. Will your first console carry the company, or sink it? All companies, consoles, chips, formats and games in the game are fictional and have no connection to any real brand or product.

Novedades

First release: a full 1977-2025 console maker game with a console wizard, software, R&D labs, era events, a final score and badges. Turkish and English.

Detalles

Versión1.0.0
Versión mínima de Android7.0
Reseñas0
Contactos del desarrolladoren el plan Business
Datos recogidos2026-11-11

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