Your cube shoots on its own. You build the gun and push the horde further.
Your cube shoots on its own. You build the gun.
The Horde Always Wins is an idle auto-shooter played in landscape. Your cube moves and fires by itself while the swarm closes in from every side. You spend the XP it earns on upgrades, bolt the parts monsters drop onto your weapon, and watch the numbers climb. Tap a part to read it, drag it to equip it. The cube plays while the game is open: tune your build, or just watch the horde burn.
BUILD YOUR WEAPON FROM WHAT THE SWARM DROPS
• 48 parts across 8 slots: barrels, magazines, ammo, scopes, muzzles, stocks, charms and underbarrels
• Four rarities with random affixes
• 5 families: Military, Hunter, Pyro, Cryo and Storm, each with its own set bonuses
• Forge: sacrifice spare parts to level up the ones you keep
• Graft: extract an effect from one part and put it on another
• Loadouts: keep up to three weapons and switch with a tap
WIRE RUNES INTO COMBOS
Carve runes into your weapon and connect them into circuits: when something happens, something else fires. Lose an HP and slow the whole crowd. Land a multi-crit and fire a volley all around you. Kill an elite and pull every part on the ground to you. 6 triggers, 9 effects and 4 modifiers to combine, each rune fusing up to rank V.
DIE, TRADE, COME BACK STRONGER
The horde always gets you in the end. Reach the threat goal before it does and you earn a prestige: trade max HP for permanent perks, then start a run that climbs higher. A boss holds the line every 10 threat levels. Reach threat 100 to face the Swarm Heart.
ASCENSION
Bring down the Swarm Heart and Ascension opens: new rules stack tier after tier, with a Swarm Guardian waiting at the end of each one. Every win makes all your parts 25% stronger for good and lets you pick one of 3 Mythic parts with four affixes.
NUMBERS GO UP. WAY, WAY UP.
Part levels have no cap. Push them into the hundreds of thousands, with damage in scientific notation and a horde that fills the screen. Set your cube's tactics (how close it stays, what it shoots first, how greedy it is for loot) and let it play.
WEEKLY RAID
Every Monday a giant boss shows up and every player fights the same one on a shared health bar. Levels are synced: your build counts, not your hours. Other players' cubes fight beside you in their outfits. When the boss falls, every raider picks one of 3 parts with four affixes. Weekly and all-time leaderboards rank the highest threat and the longest runs. The raid and the leaderboards need an internet connection; the rest plays offline.
DRESS UP YOUR CUBE
67 items to unlock by playing: colors, shapes, eyes, hats, auras and trails. Your outfit follows you into other players' raids.
EVERYTHING IN ONE PLACE
The Codex lists every rune, part, affix, family, monster, upgrade and perk you have discovered, with their effects at every level and rank.
FREE TO START, ONE PURCHASE TO UNLOCK
The game is free up to and including Ascension 3. A single in-app purchase opens every Ascension after that, with no end. No ads, no subscription.
Available in English and French.
Novedades
First release of The Horde Always Wins on Android. Your cube shoots on its own: build the gun from what the swarm drops, wire runes into combos, climb the threat levels and join the weekly raid. Free up to Ascension 3, one purchase unlocks the rest.