Description
Pilot an inertial tug, tether salvage and complete orbital recovery contracts.
A payload does not follow your cursor. Thrust builds momentum, braking costs control, and a live spring cable pulls each cargo mass through the yard. Attach the magnet near a payload, avoid bulkheads and deliver it to the cyan platform at a safe speed. Twelve payload classes vary mass, drag and fragility.
Recover24 contracts through the Shipbreaking Ring, Ice Moon, Ion Refinery and Derelict Gate. Layouts change with each contract; ice damping, lateral ion drift and gate pulses affect handling. Earn permanent fuel, hull and winch refits. Retry or replay contracts with rewards paid only once. An optional route-aware tow assistant uses the same thrust/tether physics, and explicit cruise advances foreground time four times faster.
Original local music and machine cues, separate persistent volumes, reduced motion and haptics. Offline with no ads/account. Leaving pauses time and clears held input. Human campaign duration and difficulty vary; automatic assist is available throughout.