100 floors, 100 escape rooms. Tilt, swipe, solve: who locked you in?
You wake up on the ground floor of a strange tower. In front of you lies a phone that isn't yours. Above you: 100 floors, each a locked escape room. And someone wants you to reach the top.
TOWER 100 is an escape game for short breaks. Every floor is its own compact puzzle for 1 to 5 minutes, made for the bus, a coffee break or the waiting room.
YOUR PHONE IS THE TOOL
Tap, press and hold, swipe, drag items across the room. Sometimes it helps to tilt the phone, shake it or simply hold it still. A lock screen, a dark fuse box, a steamed-up bathroom mirror, a UV torch, a radio with a secret frequency: every floor has its own aha moment.
FAIR, NOT GUESSWORK
Everything you need is in the room. No trivia, no internet, nothing arbitrary. Important finds are noted in your logbook automatically, so there is nothing to memorise. No puzzle depends on colour or sound alone.
A STORY TO UNCOVER
Chalk drawings on the walls, notes, emails and rendered cutscenes slowly reveal who built the tower. Every tenth floor is a finale that brings together the clues from the floors before it.
HELP WHEN YOU NEED IT
Each floor has three tiered hints: Where to look? What does it mean? Almost the answer. A hint costs one short promo for one of our other games. Without a connection you still get it after a short wait. After all three hints you may skip a floor for now.
COLLECT AND COME BACK
Three stars per floor, a hidden golden key in every room and a portable radio with its own stations keep you company on the way up.
NOW COMPLETE: all 100 floors in ten sections, from the apartment through office, hotel, lab, clockwork, greenhouse, archive and control room up to the stormy roof and the penthouse. With ten finales and the end of the story.
- Fully playable offline
- No account needed
- English and German
- Anonymous statistics only with your consent
What's new
Fixed a crash shortly after switching on the radio. Ads for unlocking hints work again, with more reliable loading when connection problems occur. Updated interface with more room for the scene, a clearer inventory and compact radio controls.