Chase a button that won't give up. Win only if you meet its demands
There's one button. It says "WIN". Good luck catching it.
Tap it and win, right? Wrong. This button has a personality, a survival instinct, and zero intention of making this easy for you.
HOW TO PLAY
Chase the button around the screen. Every time you tap where it was, it dodges, throws an excuse, and relocates somewhere else. Keep chasing. It gets more annoyed with every attempt — and eventually, it negotiates.
4 STAGES OF DENIAL
🟢 Chill — casually dodges, mildly smug
🟡 Suspicious — starts questioning your intentions
🔴 Annoyed — visibly tired of running
🔵 Giving Up — finally ready to talk terms
THE FINAL NEGOTIATION
Once the button is worn down, it sets one last condition before it lets you win:
Tap it 3 times, slowly, in a row
Hold your finger down for exactly 1.5 seconds
Tap it exactly twice — no more, no less
Mess it up, and you start the sequence over. The button does not negotiate twice on the same terms.
FEATURES
🏃 Reactive chase mechanic — the button remembers how annoyed it is
💬 Dozens of in-character lines that escalate with every stage
🎯 Attempt counter and personal best tracking — fewer attempts, bigger bragging rights
📴 Fully offline, zero ads, zero data collected
🪶 Instant load, tiny file size
WARNING
This button has more patience than you do. Prove it wrong, one tap at a time.
How few attempts can YOU win in?