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Incident Commander: Blackout

de.tonke.icblackout
Casual 5.49 USD Everyone Open on Google Play
0+
installs
—
0 ratings
2026-10-17
first release
2026-10-17
last update

Description

First the control room, then the city: find the cause, lead the teams.

Incident Commander: Blackout One night the power grid fails, and you are in command. Incident Commander: Blackout tells one connected campaign in three chapters. First you work in the control room of a fictional grid operator, tracking down the cause of faults in its systems. Then the regional grid trips, and you lead a city's response teams through the total blackout and through the storm night that follows. CHAPTERS 1 AND 2: THE CONTROL ROOM • Ten services in three layers that depend on each other: when something fails below, the services above suffer too. • Four specialists for systems, network, security and applications. Each can investigate, stabilize, fix or validate. • Investigate first, then change: a change without a confirmed finding makes things worse. • Not every loud alert is the cause. False alarms are part of the job. • A change freeze holds back a risky scheduled release. • Management, customers and partners expect updates, or their trust drops. CHAPTER 3: THE CITY • Three districts, six response teams and four scarce resources: power, fuel, crew and material. • Every situation needs the right team. A second team can support and limit the damage. • Leave a situation too long and it escalates, costing the city's trust. • Eight upgrades that unlock as the operation goes on. • Two scenarios with twelve events each: the total blackout and the storm night, when material runs short. WHAT'S INSIDE • Seven missions in three chapters, each win opens the next one • City missions on three difficulty levels • Pause at any time, double speed • A grade and score for every mission you win, with your best result saved on your device • For phones and tablets, landscape on phones • English, German, Spanish, French, Italian, Dutch and Portuguese • Plays offline, no account, no ads, no in-app purchases All places, companies and systems are fictional. The game uses defensive abstraction only and shows no real attack or security details.

Details

Version1.1.1
Minimum Android version7.0
Reviews0
Developer websitetonke.de
Available inworldwide (193)
Developer contactson the Business plan
Collected2026-10-28

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