A brick breaker that fights back. Find the gap and bring the whole thing down.
Every level built by hand.
Impossibrick is a brick breaker that actually fights back. Each level is its own puzzle — a pyramid, a cage, a fortress, a turbine — and each one needs a different way in. Find the gap, thread the ball through it, and bring the whole thing down.
WHAT MAKES IT DIFFERENT
• Authored levels, not generated filler. Archways, catacombs, colonnades, constellations, a keep. The difficulty climbs and so does the architecture.
• Welded bricks that won't break. Later levels wall themselves off behind unbreakable steel, leaving one narrow way in. Finding it is the game.
• Three stars per level, for speed and for combos. Clearing it is the easy part.
• A bomb for the hardest levels, on a daily allowance. Spend it when the welds win.
• Power-ups that stack: extra balls, a wider paddle, a safety net, fireballs, a paddle that shoots.
• Balls, paddles and themes to earn, bought with coins you win by playing. Every single one is earnable without paying.
• Every ball and paddle sounds different. A steel bearing clacks, a glass orb pings, a plasma core zaps. The sound is part of the skin.
• Day and night themes that follow your clock, or lock to whichever you prefer.
PLAYS ANYWHERE
No account. No sign-in. No internet needed. Your progress lives on your phone and nowhere else — we never see it, because there is nowhere for it to go.
Free to play, supported by ads.
What's new
Impossibrick is here: break every brick, chase your best level, unlock new balls and themes.