Pyramid solitaire on a Roman villa wall: pairs and trios that add up to 13.
Tredicum Tablets checks every box a pyramid solitaire player looks for, then adds one rule of its own.
THE TABLE
✓ 28 tablets stacked in a seven-row pyramid, plus a draw pile of 24
✓ A tablet is free once nothing rests on it
✓ Tap free tablets that add up to 13: a pair like 6 + 7 or 5 + 8
✓ A King is worth 13 and leaves on its own
✓ The top of the discard pile counts as free, so it can join a sum
✓ A running Σ counter with thirteen beads shows the total of what you have picked
THE TWIST
✓ Trios count: any three free tablets that make 13 clear together (2 + 4 + 7, 3 + 3 + 7, 1 + 5 + 7…)
✓ Trios open lines that a pairs-only deal would leave buried
✓ Every deal is checked by a solver before you see it, so each room can be cleared on the first pass of the pile
THE VILLA
✓ 36 rooms across four wings: the Garden, the Sea, the Feast and the Sun Court
✓ Early wings allow more passes through the pile; the Sun Court gives you exactly one
✓ Up to three laurels per room: clear it, clear it without turning the pile, clear it without Undo or a hint
✓ Laurels open the next wing
✓ Each cleared room brings one panel of that wing's fresco back from its red sinopia sketch, and the gallery keeps all four
EVERY DAY
✓ One fresh daily deal, the same layout for that whole calendar day
✓ A streak counter for days in a row
✓ Daily clears and three-laurel rooms each add a lamp to your hint jar
HELP WHEN YOU WANT IT
✓ Undo, as many steps back as you like
✓ Light a lamp to see a move that still leads to a clear
✓ The very first deal glows on a working move to show how it goes
FEEL
✓ Tablets lift, settle and scatter plaster dust when they clear
✓ Soft synthesized clicks, chimes and plucks, plus haptic taps
✓ Separate switches for Sound, Haptics and Reduce motion
✓ Portrait, one hand, phone-sized
THE SMALL PRINT
✓ Plays with no connection at all
✓ No ads, no purchases, no account
✓ Progress, laurels, lamps and your streak are stored only on this phone