Aim by gut, land dead centre, and climb the troll's mountain to free the herd.
Gruff is a mountain goat with a problem: the troll at the top of the mountain has caged his herd. Pull back, judge the leap from a few dots of arc, and let go. Land all four hooves dead centre for the clack, the bonus and a growing streak.
HOW IT PLAYS
• One thumb: pull back anywhere and let go to jump. There's no power meter. You read the gap and trust your aim.
• Dead-centre landings build a streak and the points multiply. Miss the edge and Gruff hangs on by his front hooves, so tap fast to haul him up.
• A rising avalanche chases you from below, so keep climbing.
THE TROLL'S MOUNTAIN
• Five zones, each with something new: the Meadow, the Scree, the Snowfield, the Ice Wall and the Summit Storm.
• Reach a new zone to free a goat from Gruff's herd.
• Dodge boulders the troll rolls down, a rival ram, a swooping golden eagle, marmots and a prowling mountain lion.
• Ride steaming geysers, bouncy moss, swinging logs, tipping ledges and tiny pinnacles.
PICK-UPS AND PERKS
• Grab Golden Horns to send a boulder back at the troll, plus a feather, a helmet, a cowbell, a snow fence, a climbing rope, crampons, a lucky clover and a trail map.
• Rest at cairns to pick a perk like Sure Hooves, Keen Eye or Long Legs, and level it up when it comes back around.
Hand-drawn pixel art, acoustic folk music and real recorded sounds. Runs last a few minutes, so it's quick to pick up and hard to put down.
Free to play with a small banner ad. No account needed. Your progress stays on your phone.
What's new
• Store review fix: rugged icon and feature art, herd instead of kids in the listing, screenshots and game text