Description
Win is a classic collection where Snake food timing creates
Win's Snake modes layer three food types with different point values and disappearance timers, making ongoing risk-reward decisions a constant part of every run.
Regular apples have no timer and remain on the grid indefinitely, the default choice when a detour toward timed food would put the snake in danger.
Golden apples trigger a 7-second countdown on spawn, long enough to safely detour in Classic or Marathon but a tight window in Sprint where the snake moves at full speed immediately.
Diamond bonuses grant the most points and a coin but disappear in just 5 seconds, often appearing at the worst possible moment relative to the snake's current trajectory.
All three food types appear across Classic, Marathon, and Sprint with identical timers and values; the mode determines how dangerous each detour actually is.