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RobinLoot: Steal the Castle

com.RobinlootRoguelitePuzzle
Strategy 0.89 USD Everyone Open on Google Play
0+
installs
—
0 ratings
2026-11-08
first release
2026-11-08
last update

Description

Steal weapons, gold, chain attacks, in a tactical turn-based roguelite.

Steal from the rich, disarm the guards and turn their steel against them. RobinLoot is a turn-based tactical roguelite set in a castle full of gold and grumpy guards. Every floor is a quick escape: grab loot until you hit the quota, take the key and run for the exit before the whole garrison comes down on you. YOUR WEAPON IS YOUR MOVE Robin starts with nothing but a dagger. Take down a guard and keep their weapon for one turn: the sword strikes in 8 directions, the spear pierces two tiles, the axe spins all around. Each weapon changes how you move, so every strike sets up the next. EVERY KILL IS ANOTHER MOVE Each kill grants an extra turn while enemies stay frozen. Chain kills, push your loot multiplier up to x5 and turn a crowded room into a dance of blades. NO CHEAP SURPRISES Every arrow, red tile, spike trap and reinforcement is shown before it happens. You always know what the next turn brings. Losing is on you, and so is winning. POCKET AND VAULT Gold from the floor stays in your pocket, at risk. Escape and it goes to the vault. Die and you only lose your pocket. Greed pays, until greed calls more guards. INSIDE THE CASTLE • 100+ floors across 7 areas: dungeon, kitchens, barracks and kennels, walls, treasury, the Throne Room and an endless forest • 9 enemy types, each with its own pattern: swordsmen, spearmen, shield guards, hounds, archers, jailers, bombers and more • Two bosses: the Court Jester on floor 50 and the Iron Mask King on floor 100 • 29 thief tools that bend the rules: rope, lockpick, bow, dark cloak, horseshoe... • Golden doors that lead to bonus puzzle rooms, with a fortune for the fewest steps • Endless mode after you beat the King • Shortcuts, extra pockets, achievements and outfits for Robin at the forest camp MADE FOR MOBILE • Portrait, one-handed play • 1 to 3 minute floors, perfect for a quick break • Fully offline • One-time purchase: no ads, no microtransactions Pixel art and chiptune music, made by a solo developer. Note: the game is currently in Brazilian Portuguese only. How many floors can you take before your pocket gets too heavy?

Details

Version1.0.2
Minimum Android version7.0
Reviews0
Developer contactson the Business plan
Collected2026-11-09

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