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FaceCue LipSync for Unity Demo

com.FirecrestRoost.FaceCueDemo
10+
installs · ≈15
—
0 ratings
2026-10-28
first release
2026-10-28
last update

Description

Interactive Demo for a Unity Asset that drives the whole face from your dialogue

This is an Interactive Demo for the Asset. FaceCue is a complete facial performance system for Unity. It drives the whole face from your dialogue: the mouth, the eyes, the emotion, the head, the breath. Every part is optional, so you can take the lip sync on its own or the whole performance. It bakes instructions, or cues if you will, not animation clips and keyframes. The runtime face then follows those cues, forming each shape by the same linguistic rules real speech obeys. Baking runs offline, for exact and repeatable results. It drives live when the audio cannot be baked. FaceCue was built for standalone VR narrative work, where a character's face sits an arm's length from the player and everything has to run on a mobile chip. That combination is unforgiving. It wants detail you can inspect from inches away, and it wants it cheap. So FaceCue does both, and carries the dials on every character to move between them without changing anything else.

What's new

First Release

Details

Version1.1.0.10
Minimum Android version7.1
Reviews0
Developer websitefacecue.net
Available inworldwide (242)
Developer contactson the Business plan
Collected2026-10-30

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