Build your own baseball club. Outguess every pitch and climb to Division 1.
Every pitch is a guessing game.
The pitcher picks a location and a pitch. The batter picks what he is sitting
on. Guess wrong and you wave at air. Guess right and the ball leaves the park.
There is no math to work out. You only choose where to throw and what to look
for.
You do not need to know baseball. There is nothing to memorize, and the screen
explains whatever you need at the moment you need it. What it will not do is
make the call for you. At every turning point, that one is yours.
[ Your own club, from nothing ]
Pick a club name and a team color and found it. Everyone starts with the same
roster strength. From here it comes down to who you develop and who you go out
and get.
[ Players grow, and players break down ]
Players improve every game they play. The ones with high potential go further.
A player short on stamina, or stuck with a bad day, will not give you what he
is worth. How you run the lineup and the rotation is the difference in the
standings.
Injuries happen. Overwork a man and you pay for it.
Every position has its own mastery. Move someone off his spot and the defense
wobbles.
[ League, Exhibition, Challengers League ]
League play runs four games a day. Win and you bank points toward promotion.
Fall behind and you drop a division. There are seven, and Division 1 is the top.
Exhibitions never touch your record. That is where a new lineup gets a tryout.
The Challengers League hands you an all-amateur roster and asks you to win with
it. Earn promotion there and you bring one of them back to the big club.
[ Market and Scouting Academy ]
Buy and sell players on the market. Turning what you have spare into what you
are missing is its own skill.
Prospects arrive at the academy on a timer. You can sign one of the three. Take
the man who helps today, or the one who pays off a few seasons out.
[ The big moments, you watch ]
Bases loaded, tied game, bottom of the ninth. When the game turns, it does not
just hand you the result. It shows you.
[ What we promise about money ]
There is nothing in this game you can pay to win.
- Gold, the in-game currency, is not for sale. You earn Gold by playing.
- We do not sell players, upgrades, or loot boxes. Nothing that touches your
roster strength.
- There is one purchase in the whole app: Remove Ads. Buy it once and it is
done. It is not a subscription.
- Removing ads changes nothing about your team. You just stop seeing ads.
Ads run before the first and third league game of the day. Twice a day. They
never cut in without asking first.
[ Account and data ]
Sign in with Google and your club is saved on our servers. Change phones and
pick up where you left off.
You can delete your account and your data from inside the app.
[ Contact ]
Limetown Company
[email protected]
Fixed a rare issue where club data could disappear when signing in.