Clear every arrow. Flat grid, spinning cylinder, cube, funnel and shape.
Five shapes. One rule: clear every arrow. (And NO Ads)
Tap an arrow, and it flies — straight off the edge of the board. Clear them all, and the level is yours.
Every arrow needs a clear lane, and the one blocking you now may be the one you needed to send first. Get it wrong, and it turns red, bumps, and springs back — and you only have so many misfires before the board is lost.
THREE BOARDS, THREE WAYS TO THINK
• A FLAT GRID, from 30×30 up to 100×100, with over a thousand arrows on the largest. Pan, zoom, and pick your way through.
• A CYLINDER you spin with a finger. There are no side edges here — an arrow leaves by the top or the bottom, or it doesn't leave at all. What's blocking you may be round the back.
• A CUBE you can turn any way you like. An arrow crosses the face it stands on and flies off that face's edge, and an arrow's body can wrap right around a corner onto the next face. Nothing else plays quite like it.
• A Funnel: the arrows go down the funnel. It will be unlike anything you have played.
• Shapes - many different kinds on the flat surface.
Each shape keeps its own levels, its own daily puzzle, and its own leaderboards — because a hard cube is not a hard cylinder nor a hard grid.
NEVER UNFAIR, ONLY UNSOLVED
Every board is generated with a guaranteed complete solution. There is always a way through. No board is built to sell you a hint, and none is impossible. If you're stuck, that's the puzzle working.
A PUZZLE A DAY
One daily board for each shape, the same for every player in the world, on exactly the same terms — always with the reset dot, always three misfires, whatever your settings say.
PLAY IT YOUR WAY
• Four difficulties, each with its own range of board sizes
• Choose your margin for error: none, 3, 4 or 5 misfires
• Press and hold any arrow to light up exactly where it would go
• Fat Fingers mode — a near miss picks the arrow you meant
• A hint when you're stuck, at the cost of one misfire
• Sixteen arrow colours, light and dark themes
• Nightmare mode: the largest board in the game from level one
• Fifteen leaderboards — Easy, Medium, Hard, Nightmare and the daily, for each shape
• Eighteen languages
NO ADS. NO TRACKING. NO SIGNAL NEEDED.
Not a single ad, ever. Nothing about you is collected or sent anywhere. Every board is generated on your own phone, so the whole game works on a plane, on the subway, or anywhere with no signal at all. Leaderboards are the one thing that wants a connection, and they're entirely optional.
The first 300 levels cost nothing, and the daily puzzle always will. One optional purchase lifts the cap and opens Nightmare mode — a single unlock, never a second one.
Built by one person, for people who like being made to think.