Fuse two heroes: jackpot or total botch? A lucky fusion tower defense!
Fuse a Warrior and a Mage… will you get a Magic Knight, or an Armoured Apprentice clubbing monsters with an upside-down staff?
Fusion Gone Wrong is a lucky fusion tower defense. Drag one hero onto another and roll the dice: jackpot, success or botch. Even botched heroes have ridiculous quirks, and off-chart fusions turn into junk… but enough junk might become a legend.
■ The fusion is the thrill
• Twins rank up; different classes gamble
• Jackpots turn golden and wipe the field with a full-screen special move
• Fuse two successes for a legend: The Brave, the Divine Archer, the Archmage… or "The Hero Lost It"
■ A codex of 50+ heroes
• 7 classes, successes and botches, legends and a hidden secret hero
• Gems for every first discovery, bonuses for completed pairs
■ 5 regions, 50 stages
• Castle courtyard, desert pyramid, frozen plateau, lava volcano, demon king's castle
• Every region has its own lane and rule: sandstorms, ice, eruptions, curses
• Every boss has a pattern: charge, fire breath, summons, freeze, rebirth, curse
■ Something new every day
• Daily missions and a 7-day check-in
• A daily challenge and an endless mode
• Research and hero levels to grow stronger
■ Game feel
• Hit-stop, impact frames, combo counter and special-move cut-ins
Ads are rewarded only, watched when you choose. Plays fully offline.
Novidades
Improved fusion odds previews for the current run.