Fuse two heroes: jackpot or total botch? A lucky fusion tower defense!
Fuse a Warrior and a Mage… will you get a Magic Knight, or an Armoured Apprentice clubbing monsters with an upside-down staff?
Fusion Gone Wrong is a lucky fusion tower defense. Drag one hero onto another and roll the dice: jackpot, success or botch. Even botched heroes have ridiculous quirks, and off-chart fusions turn into junk… but enough junk might become a legend.
■ The fusion is the thrill
• Twins rank up; different classes gamble
• Jackpots turn golden and wipe the field with a full-screen special move
• Fuse two successes for a legend: The Brave, the Divine Archer, the Archmage… or "The Hero Lost It"
■ A codex of 50+ heroes
• 7 classes, successes and botches, legends and a hidden secret hero
• Gems for every first discovery, bonuses for completed pairs
■ 5 regions, 50 stages
• Castle courtyard, desert pyramid, frozen plateau, lava volcano, demon king's castle
• Every region has its own lane and rule: sandstorms, ice, eruptions, curses
• Every boss has a pattern: charge, fire breath, summons, freeze, rebirth, curse
■ Something new every day
• Daily missions and a 7-day check-in
• A daily challenge and an endless mode
• Research and hero levels to grow stronger
■ Game feel
• Hit-stop, impact frames, combo counter and special-move cut-ins
Ads are rewarded only, watched when you choose. Plays fully offline.
Wat is er nieuw
Fixed the clipped Adventure button on small screens and localized boss and battle callouts in English.