Dice game with ludo rules: roll, race four tokens home and catch animal rivals.
Zarzen is a dice game built on the classic ludo rules: roll a six to leave the start, race your tokens around the board and bring them home with the exact number. It is a board game of catching, too: land on a lone rival and it goes back to start, while stars and start squares stay safe. Your hero Zıpzıp is a small white die chasing the golden cup of the Great Dice Tournament, and each animal at the table plays differently: Fox hunts, Tosba the turtle plays safe, Rabbit sprints with its lead token and Bear stays calm. The road changes from world to world: speed arrows in the Bazaar, ferries at the Harbour, caves and balloons in Cappadocia, and the final at the Palace.
• Ludo rules as you know them: a six brings a token out and rolls again, three sixes skip your turn, home needs the exact count
• Catch a lone rival to send it home; two tokens of one colour form a block that cannot be caught
• Four animal rivals with four habits: hunting Fox, cautious Tosba, hasty Rabbit, steady Bear
• 50 boards in 5 worlds: Tea Garden, Bazaar, Harbour, Cappadocia and the Palace
• Endless Tournament opens after level 50 with new rivals at every table
• Special squares per world: speed arrows, ferry boats, fairy-chimney caves and balloons that roll again
• Duels, three-seat tables and four-seat tables where finishing in the top two counts as a win
• Rival strength in each level was calibrated with a human-like bot until its win rate landed on target
• Golden die lets you choose your roll; the shield keeps your tokens safe until your next turn
• Win with few captures against you for three stars; the match of the day costs no energy
• Seven-day login rewards and three quests every day
• No internet needed, no account and no in-app purchases in this dice game; ads run only between matches
• Playable in 15 languages