Turn three rings of jellies and line them up around or straight outward.
Jelly Hit is played on a wheel instead of a grid. Thirty jellies sit in three rings of ten around a hub, and the only move is a turn. Tap any jelly and its whole ring rotates one step clockwise, or press one of the three buttons under the wheel to turn that ring the other way. Nothing else ever moves.
There are two ways to score. Three or more of a colour standing side by side in the same ring clear together, and so do three that line up straight outward from the hub, one in each ring. Watching for both at once is what makes the wheel interesting, because a turn that breaks a ring of three often completes a radial line at the same time, and the best turns do both.
When jellies clear, fresh ones drop into the empty places and the chain can continue, with the score multiplier climbing for as long as it lasts. Each wheel sets a score goal and a number of spins, and later wheels raise the goal, cut the spins and add another colour to the mix.
Two tools are provided in every wheel. Recolour changes every jelly of one colour into another, which is the fastest way to convert a wheel full of near misses into a chain, and hold pins one ring in place for a single turn so a careful setup is not undone. Both refill at the start of every wheel.
Eight awards follow long term goals such as long chains, many radial lines and a very high score. A local ranking board sets your best wheel against a field of rivals. The game runs entirely offline with no accounts, no purchases of any kind and no advertising, and the settings screen holds one control that erases all saved progress.
新機能
Jelly Hit is played on a wheel instead of a grid. Thirty jellies sit in three rings of ten around a hub, and the only move is a turn.