Match gems, dive the Kraken trench, sail the atoll. Single player, offline.
Dive into the lost city of Atlantis in Tides of Atlantis: Reef & Raid, a single player game that mixes four quick modes in one app.
CORAL MATCH-3
Swap neighbouring sea gems to line up three or more. Gems clear, drop and cascade. Collect enough of the goal gem before your moves run out. Win to move up a level, lose and retry. Use Torpedo Row, charge the Super Pearl with a five-win streak, or buy extra moves with pearls you earn in play.
ABYSSAL TRENCH RUNNER
Steer your submarine fleet down the trench. Pass through gates to add ships or switch on rapid fire, blast tentacles, trigger the Sonic Barrage and beat the Kraken wave by wave.
ARCHIPELAGO BOARD
Roll the dice to sail round Tortuga Atoll. Every tile shows its reward before you land: gold from the Treasure Chest, shields, pearls and more, always the same amount. Dice refill every day and when you win levels and waves. Fire your cannons at computer-run rival islands to plunder their towers and vaults for a fixed haul.
ABYSS DOME
Upgrade the Hydrothermal Core and four districts. Grow your kelp and pearl income, start the runner with a bigger fleet and begin match-3 levels with extra moves. Send the computer-run Abyss Guardians crew against a Leviathan.
SINGLE PLAYER, NO ONLINE FEATURES
Everything runs on your phone. Rival islands and allies are controlled by the game, not by other people. No accounts, no ads, no chat and no leaderboards. The game collects no personal data. Your progress is saved on your device.
FREE TO PLAY, ONE OPTIONAL UNLOCK
Play free: Coral Match-3 levels 1 to 10, Trench Runner waves 1 to 3, the first rival island, base upgrades up to level 5, and a daily allowance of dice rolls, raids and rallies.
Full Fleet unlock is a single one-off purchase, with no subscription. It opens every level and wave, all rival islands and higher base levels, removes the daily limits and adds a one-off bonus of 500 pearls. There are no dice packs or pearl packs to buy, and every reward in the game is fixed and shown in advance.
Made by 7 Hastings Court Ltd. Support:
[email protected]
New in 1.0.2: the board is now simpler and fully predictable. A Treasure Chest tile now gives a fixed reward, and every tile and raid shows its reward in advance. Dice refill daily and from winning Match-3 levels and Trench Run waves. Rewards no longer depend on chance. Match-3, Trench Run and the Full Fleet unlock are unchanged.