Run the sacred ground. Dodge the storm, gather feathers, outrun the thunderbird.
The desert road never ends, and the storm behind you never stops.
Spirit Run is an endless runner set in a living Comanche-inspired desert: canyon walls of red sandstone, a sky that turns from dawn to starlit night as you run, and a storm on your heels that only gets angrier the further you go.
RUN, JUMP, SLIDE
Weave through war-shield obstacles, count coup on close passes, and chain feathers together for bigger scores. Every 500 meters, a feathered marker on the trail tells you how far you've come, and the ground under your feet only gets faster.
FOUR SPIRIT POWERS
Collect medicine to call on Thunderbird wings, war paint, wind moccasins, and a medicine shield. Each one changes how you move, and stacking them is where the real chaos starts.
A SKY THAT'S ALIVE
Clouds drift into the shapes of running horses. An eagle crosses, rare and sudden, day or night. None of it is scenery you can touch. It's just there, watching you run.
BUILD YOUR OWN STRENGTH
Feathers you gather bank into The Trade, where you can strengthen your powers over time or buy a head start on your next run.
Free to play, with nothing to buy. There are no forced ads between runs and no purchases of any kind. The only ads in the game are the ones you choose: watch a video to get back up after a fall, or to double the feathers from a run. Say no and nothing is taken away from you.
No account. No timers. No energy bar. Just the road, the storm, and how far you can get.
Novità
The two optional videos now come from Google AdMob. Where the law asks for it, the game shows Google's own privacy choices form, and Options > Privacy options lets you change your answer.
Fixed: the Daily and Weekly lines on the title screen ran into their text; they now read "Daily: ..." and "Weekly: ... (0/220)".
Still free, with no forced ads and nothing to buy.