Swap tiles in threes to restore Lisbon, Porto and Sintra's azulejo walls
Azulejaria is a calm match-3 game about putting Portugal's blue-and-white tile walls back together. A church front in Alfama, the great hall of São Bento station in Porto and the Palácio Nacional de Sintra have lost tiles to damp, time and thieves. Dona Inês, a Lisbon restorer, needs your help.
Swap neighbouring tiles to make lines of three. Every line glazes a tile of the same colour into a gap in the mural above it, and each gap shows the glaze it needs. Longer lines fill more gaps, and cascades fill extra ones. When a panel is whole (a carrack leaving the Tejo, São Vicente's ravens, the varinas of the Ribeira, a rabelo boat on the Douro, the magpies of Sintra), Dona Inês tells you its story. There is no timer and there are no lives. Fewer swaps earn more stars, and you can break a finished panel again to chase three.
Features:
• Three real walls with nine hand-painted panels, each with its own story
• Five glazes with distinct motifs: cobalt flor, lemon, pomegranate, manganese star, copper leaf
• Painel do Dia: a new broken panel every day and a kiln streak to keep
• Workshop: take a photo or pick one from your gallery, glaze it in cobalt, then restore it on your own wall
• Field notes about each real place, fetched live from Wikipedia and saved for offline reading
• Album of every panel with its progress and story
• Optional daily reminder at the hour you choose
Pull up a stool, Dona Inês has the kettle on.