Orewright is a production-chain puzzle game you play with one thumb, on a phone held upright.
Drop an extractor on an ore patch. Drag a conveyor to a furnace. Feed the workshops, and send the finished goods to the hub — a rocket that lifts off the moment its order is filled.
The campaign is ten hand-built levels, and each one is scored twice: finish inside par time, and finish under the building budget. Anyone can brute-force a level eventually. Three stars means you found the short line.
When you have had enough of being scored, Endless gives you a tech tree, an expanding map and nothing to beat but your own layout.
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WHAT YOU DO
> Draw a belt by dragging — the conveyor follows your thumb across the grid
> Chain extractors, furnaces and workshops into lines that supply themselves
> Choose what each machine builds, and watch the shortage show up down the line
> Earn three stars on par time and building budget across ten levels
> Open Endless: full tech tree, growing map, no clock
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ONE HAND, PORTRAIT
Built for a phone held upright and a single thumb. Not a landscape strategy game squeezed into a smaller window — the build bar sits under your thumb and the factory sits above it, and nothing needs two hands.
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NO TIMERS, NO ENERGY
Nothing is locked behind a wait. Every level is solvable the minute you open it, and you can tear a line down and rebuild it as many times as you like. The only clock is the one you are racing.
Play in English, German and Russian.
Contains ads.
Yang baru
Welcome to Orewright! First release on Google Play.