One torch, four in line. A turn-based party RPG across the long night.
The sun has fallen asleep. Night has covered the land for longer than anyone remembers, and the great lamp of Harven — the last light in the world — is starting to fade.
Erin, the lamp-keeper's daughter, sets out with a single torch to wake the sun. Walk east across ashen wheat fields, misty marshes, ruined walls and a desert of cinders, gathering companions until four of you march in a line through the dark.
ONE TORCH, FOUR PLACES IN LINE
• Your party fights in a four-slot formation. Every skill has places it can be used from and places it can reach — the same hero plays differently at the front and at the back.
• There is only one torch. Whoever carries it lights up the enemy line and unlocks a torch skill — and becomes the enemy's favorite target.
• Pass the torch to the companion beside you, push and pull enemies out of position, and keep your line from falling apart.
A JOURNEY THROUGH THE LONG NIGHT
• Four acts of story with branching routes — choose which road to take at the crossroads.
• Light lamp pillars along the way and warp back between them.
• Help townsfolk with requests, find equipment for each companion, and face the guardians of the night.
• Hand-painted illustrated backgrounds and animated characters.
MADE FOR YOUR PHONE
• Touch controls designed for the phone: walk with a slide, tap to talk, tap a card and then a target in battle.
• Play offline. No ads, no in-app purchases, no account.
• Available in 13 languages.
About five hours for one journey.