A tiny survivor roguelite: dodge the horde, evolve your gear, beat the boss.
You are a button lost in a drawer.
You have no weapon to swing. Instead, the small things around you fight for you — a paperclip orbiting your body, a thumbtack firing off, a coin ricocheting, a button battery arcing. All you decide is where to go. Drag anywhere on the screen to move.
THE BOSS ENDS THE RUN, NOT A TIMER
Each chapter is one run of about 30 minutes, and it ends when you defeat the boss waiting at the end — the Padlock, the Paper Shredder, the Drafting Compass and more. Replay a chapter and you face the same fight, so your skill is what changes the result.
BUILD, EVOLVE, SURVIVE
• Every weapon has an evolution. Max it out while holding its paired supply and the EVO card appears.
• Synergies: carry the right pair and new effects kick in — a thumbtack with a button battery sends sparks to nearby enemies.
• A run holds 6 weapons and 4 supplies. The question is never what to take, but what to give up.
• Your button is your character: the skin you choose decides your starting weapon.
EVERYTHING ARRIVES ON A CLOCK
Trash enemies join on a schedule, elites arrive on fixed intervals, and bosses push you around — scattering hordes, sweeping lanes, spinning everything nearby, or ramming you off course.
WHAT'S INCLUDED
• 5 chapters: Drawer, Desk Top, Pencil Case, Sewing Box and Backpack
• Endless Challenge and Expanded Challenge — fixed layouts with Google Play Games leaderboards
• Google Play Games achievements
• 14 interface languages
• Plays offline. No ads.
OPTIONAL PACKS (in-app purchase)
• Twin Pack — two new chapters (Washing Machine, Coat Pocket) and three twin buttons tied together by a thread.
• Tool Pack — the Toolbox chapter, six new tool weapons with evolutions, and Pocket Packing to bring your favorite weapons into a run.
नया क्या है
Fixed menu buttons going off-screen at launch when the Tool Pack is owned.