Defend six distinct shores, unlock five towers, and master every route.
Six shores. One defense to build.
Begin on a quiet coastal landing with a ballista and mortar. Hold the gate through twelve waves, unlock new towers, and sail toward a new battlefield.
SIX DISTINCT REGIONS
Defend Chalkhaven harbor, Tidehook bridges, Highridge mountain pass, Crownkeep fortress, frozen Frostmere, and the volcanic crossings of Ashcrown. Every region has its own scenery, foundation positions, and invasion routes.
FIVE TOWER FAMILIES
Combine rapid Ballista bolts, Mortar blasts, Frost slows, Flame burns, and Storm chain lightning. Upgrade each through three levels. Sell and reposition when your plan changes.
MONSTERS THAT DEMAND NEW TACTICS
Fast wargs, armored orcs, healing shamans, skeletons, goblins, and ogre lords bring different threats. Stronger elite raiders join later assaults.
A CAMPAIGN THAT OPENS UP
First victories unlock new regions and towers. Clear Crownkeep for Veteran difficulty; finish Ashcrown for Endless mode. Earn up to three stars on each difficulty and keep your best record.
MORE ROUTES AS YOU GROW
Voyager starts with one entrance. Defender adds two entrances from Tidehook onward. Veteran brings stronger raiders through up to three approaches.
PLAY AT YOUR PACE
Pause, choose 1x or 2x speed, and resume a saved battle. Play offline, with progress saved on your device.
One purchase includes the full game. No ads, subscriptions, or in-app purchases.
Nouveautés
The first full Breakwater campaign: six distinct regions, five upgradable towers, escalating routes, Veteran difficulty, and Endless mode. All content is included in one purchase.