Tap desserts out along their arrows, fill the tray and serve every customer.
Every dessert in the box points somewhere. Tap one and it slides out along its arrow, but only if the path is clear. Anything in the way blocks it, and a blocked tap costs a heart.
The box is packed tight. Donuts, cupcakes and macarons are stacked edge to edge, and you have to find which treat can leave first.
SERVE THE LINE
Every dessert you release lands on your tray. The tray holds 7. The customer at the front of the line wants 3 of one kind. Collect enough and the order goes out on its own, then the next customer steps up.
Take the wrong treats and the tray fills with things nobody ordered. If a new dessert does not fit and does not finish an order, the level is lost.
TWO PUZZLES AT ONCE
• Which dessert can escape right now?
• Which dessert does the line need next?
Plan both and the box empties in one smooth run.
NEW TWISTS AS YOU PLAY
• VIP guests order 4 and pay double
• Two-layer boxes: an upper treat hides the one below
• Rush customers count your taps. Serve them in time for a bonus
• Linked desserts leave together, only when both paths are clear
• Frozen treats need one tap to thaw before they can move
HELPFUL TOOLS
• Undo takes back your last move
• Shuffle turns the remaining arrows into a new layout that still works
• +1 Slot gives your tray one more space for this level
NO COUNTDOWN CLOCK
Take your time to read the box. Rush customers count taps, not seconds, so every level is about thinking, not reflexes.
A BAKERY TO BRING BACK
Help Mochi, a young bunny baker, reopen her grandmother's seaside bakery in Sugarcove. Earn coins from every box and spend them on the counter, the kitchen and the terrace. Decorating is optional and never blocks your progress.
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First release. Tap, slide and serve your way through the box, and help Mochi bring her bakery back to life.