Switch glowing districts on and off to keep the generator steady
The city runs on a single generator, and the generator has limits. In the game, you decide which districts get power and when. Tap a glowing district to switch it on or off. Your goal is to keep the total power load inside the generator's safe band.
The challenge is that no district stays still. Each district's demand rises and falls as you play, so a balance that worked a moment ago can push the load out of the band. Watch the districts and tap to switch them off when the load climbs too high. Switch them back on when there is room again. Keeping the city running means making these small decisions constantly.
Every level gives you a quota of powered hours to fill. Meanwhile, the strain meter keeps track of how hard the generator is working. Fill the quota before the strain meter overloads and the level is yours. If you let the load drift outside the safe band, the strain builds.
There are 13 levels. In later levels, sudden surge spikes hit without warning, and you need to react quickly to keep the generator safe. A plan that held steady in the early levels needs fast adjustments once the surges arrive.
This is a game about timing and judgement, played one tap at a time. Light up the districts, keep the load in the band and see the city through all 13 levels.