Defend your village: thousands of soldiers, one wall, twelve villages to hold.
A wall. A village behind it. And a field that fills with red soldiers until you cannot see the grass.
You walk the wall and you shoot. There is no aiming button - you aim by moving, so every shot is a decision about where to stand. When the field is clear you climb down and work: chop wood, cut stone, lay the wall back up where it fell.
TWELVE VILLAGES
Each village is attacked for three to seven days, and each day is longer and heavier than the last. Hold the last night and the village stands - then march on to the next, from a quiet farm by the river to the last wall before the enemy's mountain.
A HORDE THAT KEEPS COMING
Drummers who make the men around them run. Powder carriers who take a dozen of their own with them when they fall. Shield walls that swallow your bullets. Riders, musketeers, ladder teams - and giants who take a few swings to bring a section down. Then come the machines: battering rams, siege towers and trebuchets.
BUILD WHAT YOU LIKE
Foundations behind the wall and no right answer for what goes on them: gun tower, ballista, catapult, a mage who calls lightning down the length of the crowd, and many more to unlock - frost, nets, falcons, an arrow organ, a mirror that burns with the sun. Upgrade them, swap them, or tear one down at dawn and start over.
HIRE THE VILLAGE
Villagers move in each morning. Pay one and he chops, quarries, builds, loads your machines or picks up a rifle and stands on the wall beside you. They can also die, and the job dies with them. And when it gets bad, a bounty hunter at the corner tower will take your gold.
SPEND IT ON SOMETHING
The smith sharpens whatever is in your hands. The powder maker sells boxes of grenades, iron shot and poison. Win blueprints for every day you hold, open chests, and unlock new towers and weapons for good.
When the village falls you start over on day one, and you start over knowing more than you did.
Portrait, one hand, no internet needed.
Neuigkeiten
Splash Siege is here!
Hold the wall against a red horde that keeps growing. Shoot from the battlements, build towers, hire villagers and repair the wall before the next wave hits.
- 12 villages to defend, from Practice to The Last Wall
- 15 towers to unlock with blueprints
- Giants, siege towers, rams and trebuchets
- Bounty hunters, a minigun, a mortar and a sniper rifle on the wall
Good luck, and mind the splash.