One-thumb night run. Carry the light, dodge the wind, play offline.
Night has fallen on the ridge and you carry the only light. An offline arcade runner for one thumb.
Noxridge is a one-thumb night runner. Hold your thumb on the screen and slide it left and right: the lantern bearer follows. Let go and the walk does not stop – the wind will push you instead. This arcade runner is about holding, not tapping.
• Moths that fly into your circle of light sit on the wick. Carry too many and your step slows; carry far too many and a gust can take you off the ridge.
• Walk past a post and you drop three moths to light it. Lit posts are your score.
• Bends narrow the ridge to two lanes. Stones knock moths loose, or knock you off if you are already at the edge.
• Gusts are always announced: an arrow at the screen edge shows the direction half a second before.
12 night paths with an end, each a 70–90 second run, then the endless night with no end at all. The first three paths teach you without a word of text.
Before every run you choose: a wide wick or a narrow one, a cloak that softens gusts or one that carries an extra moth. Choices, not numbers that only grow. Earn stamps in the book of paths, keep a daily goal of three runs, and a missed day never punishes you.
Play offline – no wifi needed, no energy timer, one hand, portrait. Every run works fully offline. A calm night arcade runner with quick reflex runs.
Neuigkeiten
First release of Noxridge – carry the light across the night ridge.