Salvage abandoned starships with your auto-cutting mech. Upgrade and go deeper!
MECH DRILL
Somewhere out in deep space, an abandoned starship is waiting to be salvaged. Drop your mech onto the hull and get to work: it walks, aims, and cuts on its own, turning armor into credits and credits into upgrades.
EVERY WRECK IS A PUZZLE
Armored frigates, container haulers, shielded modular stations. Each wreck has its own layout, its own loot, and its own trick to opening it up. You decide which one to take on next.
TARGET WHAT MATTERS
Mark an engine link or a reactor and your mech carves a path straight to it. Recover intact engine cores and scrap along the way, or leave it to strip the hull at its own pace.
SEE THE WHOLE SHIP
The wreck radar maps everything at a glance: what's been cleared, where your mech is working, and where the valuable systems are buried.
A MECH FOR EVERY JOB
Unlock new robots with salvaged parts. The Muramasa 41 slices through armor, while the Scout 18 moves fast and pulls engines out safely. Coatings let you reskin both mech and gear.
FOUR WAYS TO CUT
Start with the Ion Beam, then unlock the Arc Coil, Plasma Cutter, and Rocket Launcher. Each tool cuts differently and levels up on its own track.
HANDS OFF, OR HANDS ON
The cutting runs by itself, so a session can last two minutes or two hours. Your part is the strategy: where to dig, what to upgrade, and when to move on.
POWER THAT STAYS
Spend engine cores in the Hangar on permanent upgrades that carry into every dig. Test your loadout in trials against a wreck guardian to earn bonus parts.
Suit up, pick your wreck, and start cutting. Play Mech Drill now!