A pixel action adventure: four realms, wind markers, and one long road.
Windsong: Chronicles of Four Realms is a pixel action adventure built for one hand.
The wind roads have gone quiet. As the last postrider of the Windsong guild you carry letters, light the old wind markers and reopen the routes between four very different realms.
The campaign plays offline — no account required. When you are online, optional ads may appear, and a one-time Remove Ads purchase is available in Settings.
EXPLORE FOUR REALMS
Verdant Grove's pine trails, the turquoise lagoons of the Tidebound Isles, the frozen passes of Frostspine and the rock-and-ruin expanse of the Red Dunes. Every zone is hand-painted pixel art, one screen at a time.
FIGHT WITH WIND AND STEEL
Melee combos, a dodge with invincibility frames, and seven wind arts: wind blades, whirl step, wind ward, rejuvenation, frost lock, ember burst and magnet call. Swap weapons between swords, daggers, axes, spears, bows and staves, each with its own reach and rhythm.
GROW BETWEEN EXPEDITIONS
Bring materials back to camp. Forge weapons and armour, brew potions at the herb table, learn and bind skills, take requests from the board and fill the codex. Death costs part of what you gathered — so decide when to push deeper.
FACE THE GUARDIANS
Four region guardians and the Windward Sentinel at the top of the central tower, each with phases, summons and patterns to read.
MADE FOR PHONES
- Play offline with no account required. Optional ads and a Remove Ads purchase when you are online
- Four languages: English, 日本語, 简体中文, 繁體中文
- Touch controls with fixed or floating joystick, left/right hand layout, vibration toggle
- Autosave plus a manual save slot, and an expedition report after every run
Optional rewarded ads can double the coins and crystals from an expedition if you choose to watch them. Remove Ads hides interstitial and app-open ads; rewarded ads stay voluntary.
Light the markers. The road remembers.