Map controller buttons and sticks to on-screen touches. Free to try, no ads.
StickMap turns your game controller into on-screen touches. Place controls over a touch-only game, bind each one with a press, and play with real buttons and sticks, a keyboard, a mouse or a controller touchpad.
Free to try · Every activation mode is free · No ads · No account · No internet permission
Controls you can place
• Tap, hold, toggle, joystick (stick, D-pad or WASD) and a camera zone with sensitivity, curve and invert
• Virtual cursor, smart cast, swipe paths, scroll, multi-tap and sequence keys
• Combos you record yourself: up to 16 steps within 5 seconds, played once per press
• Flick stick, radial menu, D-pad hotbar and an analog trigger slider
• Pinch / zoom, fire and look, two-stage triggers and a screenshot button
• Chords such as L1 + X, shift layers and up to 8 phases per layout
• Fire on press, release, short, long or double press; a held modifier for a slow walk or a slower camera
Mouse, motion look and touchpad (Pro)
• Mouse movement drags a camera zone; buttons and the wheel bind like any button (Android 14+, or the PC helper)
• Motion look: turn the phone or a gyro controller and the finger follows you one to one
• A controller touchpad: look, click, swipes, and up to 6 zones in multi-touch mode
Several controllers (Pro)
Give each controller a player number; controls can answer only to player 1, 2, 3 or 4.
Stick feel (free)
• Joystick snap to 8 or 4 ways, full push, sprint reach and a custom curve
• Live sticks, drift check, controller test and battery (Android 12+)
• Separate right-stick deadzones, a hair trigger, and triggers that drive a joystick
• Stick directions as buttons, a stick range check, next / previous profile buttons, and sequence keys that restart after a pause
• Release-all and pause buttons; copy controls, phases and profiles
Overlay editor and tools
Drag, resize, labels, icons, colors, undo, snap grid, multi-select, align and a guide picture. Free tools: a layout checker, fit to this screen, mirror, swap sticks, history of your last 10 saves, a dry run, and easier holding. Screen variants (Pro) for foldables and tablets.
Three ways to activate, all free
• Gesture mode, no PC needed (Android 7+), through Android's Accessibility service. Analog sticks from Android 14.
• Multi-touch mode with Shizuku, for real simultaneous touches.
• Multi-touch mode with a PC helper (one adb command), or with root on a rooted phone.
Profiles, sharing and safety
Share a layout as a file, a share code, a QR picture or a picture with every binding. Split screen and external displays. Low-power play mode. Touches lift by themselves when the controller disconnects, the screen turns off or you leave the game. Encrypted backup.
StickMap Pro
Free includes one layout with 2 phases and 8 controls per phase, every activation mode, the editor tools and backup. Pro adds unlimited layouts, phases and controls, the advanced controls, mouse, motion look, touchpad, players, screen variants and switching by app.
• Lifetime: one payment, no subscription
• Yearly: a 7-day trial for new subscribers. It renews automatically; cancel anytime in Google Play › Subscriptions
Why StickMap uses Accessibility
It reads your controller, keyboard and (Android 14+, when your layout uses one) mouse or touchpad input, sees the name of the app in front to load the right layout, and performs the touches in your layout. It does not read screen content, messages or passwords, and does not collect, store or send personal data. You agree on a clear disclosure screen first and can turn it off anytime.
Fair play
Some online games forbid third-party input tools, remappers or macros in their terms. Using them may get your account restricted. Check each game's rules. StickMap only turns your own presses into touches. It does not aim, automate, or hide itself.
Works with most Bluetooth and USB controllers that Android recognizes, on Android 7 and newer, alongside Android's own controller settings. 20 languages, phone and tablet.
Neuigkeiten
StickMap 1.7: hip fire for two-stage triggers (pull straight to full and only the full press fires). Calibration adds a round or cross deadzone per stick, so a nearly straight push stays straight, and a rumble test (Android 12+). The layout check now finds buttons with no input and two drags on one stick, and a new button list shows what every button does and which are free, ready to share.