Turn-based territory conquest. Forge pacts, roll dice, and betray your allies.
TURN-BASED TERRITORY STRATEGY
Pact or Peril is a free-to-play strategy game for 1–8 players. Deploy armies, capture territories, control regions, collect cards, and form pacts with other players.
Play alone against bots or compete online in Casual and Ranked matches.
COMBAT
Choose how many dice to roll during each attack or use Full Send to resolve the entire battle automatically.
Calculated Dice mode provides exact conquest odds and lets you choose how many armies to commit. Classic Dice mode keeps every combat round fully random.
PACT SYSTEM
Players can form private pacts and exchange preset strategy messages.
Pacts do not prevent attacks. Either player can break or ignore the agreement at any time.
THREE WIN CONDITIONS
World Domination — Conquer the map or become the last surviving side.
Capital Conquest— Capture and hold every player’s capital.
King of the Hill — Control the Hill and earn enough points to win.
Matches support free-for-all, 1v1, and team formats.
CUSTOM MATCHES
Configure the rules before each match:
Classic or Calculated combat
Cards and reinforcement settings
Fog of War
Private pacts
Portals and Portal Chaos
Firestorms
Turn timers
Teams
Troop placement
GAME SECURITY AND FAIR PLAY
Online gameplay uses dedicated server authority. Army placement, combat, captures, cards, fortification, pacts, and victory conditions are validated by the server.
Fogged territory information is withheld from opposing clients instead of only being covered by the interface.
Online matches also include reconnect support, bot takeover for disconnected players, inactivity safeguards, and mute, block, and report tools.
REPLAYS AND BATTLE ANALYSIS
Completed matches can be saved as action-based replays.
Replay tools include:
Pause, playback speed, and timeline controls
Player point-of-view and omniscient viewing
Turn-by-turn event feed
Cloud replay storage
Six-character replay sharing codes
Battle Analysis charts show how army strength, territory control, cards, and eliminations changed during the match. In replay analysis, chart points can be used to jump to important moments.
PLAY OPTIONS
Single Player with multiple bot difficulties
Casual online multiplayer
Ranked multiplayer
Free-for-all, 1v1, and team matches
Three win conditions
Nine Ranked ladders
Player statistics and match history
الجديد
Build 121
• Moving maps: pieces take turns, reverse, and meet land at fixed connectors
• Two new maps: Sky Platforms and Starbase Alpha
• Painted territory look on more maps; new coasts on 16 maps
• Fast Bots is twice as fast
• Coalitions: Ranked shows what your party can queue
• Friends: search for players and answer requests from the main hub
• Equipped cosmetics save to your account
• New main hub lighting and glass buttons
Full notes: wiki.pactorperil.com/patch-notes